Camping
Camping
Concept Art | Low Poly Environment Building




For this work, I modeled a complete low-poly environment, including trees, rocks, a tent, and a car. The goal was to create a stylized outdoor setting that felt cozy and warm. The animation centers around a campfire, with details like lighting, shadows, and particle effects (embers and sparks) atmosphere.
This was a practice small-scale world-building. By focusing on simplified models and strong composition, I aimed to capture the mood of a calm night outdoors. The challenge was balancing stylization with believability (using minimal detail while still making the environment feel warm, inviting, and immersive.)


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Camping
Concept Art | Low Poly Environment Building


For this work, I modeled a complete low-poly environment, including trees, rocks, a tent, and a car. The goal was to create a stylized outdoor setting that felt cozy and warm. The animation centers around a campfire, with details like lighting, shadows, and particle effects (embers and sparks) atmosphere.
This was a practice small-scale world-building. By focusing on simplified models and strong composition, I aimed to capture the mood of a calm night outdoors. The challenge was balancing stylization with believability (using minimal detail while still making the environment feel warm, inviting, and immersive.)
